proper screen gap for DS?
Posted: Sat Apr 17, 2021 1:05 am
I am trying to properly capture footage from DS games on a modded 3DS from loopy.
I have seen a number of different claims as to what the number of pixels there are (screen gap) between the two DS screens. I have seen people say 64, 80, 90, 96.
I start the DS game while holding start on the 3DS to get the proper resolution.
I use the DS 1:1 setting in the 3DS capture software and then do the actual capture in xsplit from the two split screens.
One DS screen is 256x192 so if I used 96 pixels for the gap, the full resolution would be 256x(192*2+96) = 256x480. This seems the most plausible but I just want to be sure. I am then upscaling the footage to 1024x1920 and capturing using xsplit with 1024x1920.
I have seen a number of different claims as to what the number of pixels there are (screen gap) between the two DS screens. I have seen people say 64, 80, 90, 96.
I start the DS game while holding start on the 3DS to get the proper resolution.
I use the DS 1:1 setting in the 3DS capture software and then do the actual capture in xsplit from the two split screens.
One DS screen is 256x192 so if I used 96 pixels for the gap, the full resolution would be 256x(192*2+96) = 256x480. This seems the most plausible but I just want to be sure. I am then upscaling the footage to 1024x1920 and capturing using xsplit with 1024x1920.